Guild Can Be Attacked 🔗
Sprawdza, czy gildia może zostać zaatakowana
%guild% (cannot|can't) be attacked
%guild% can be attacked
%object%['s] guild (cannot|can't) be attacked
%object%['s] guild can be attacked
%offlineplayer%['s] guild (cannot|can't) be attacked
%offlineplayer%['s] guild can be attacked
%string% [guild] (cannot|can't) be attacked
%string% [guild] can be attacked
guild at %block% (cannot|can't) be attacked
guild at %block% can be attacked
guild at %location% (cannot|can't) be attacked
guild at %location% can be attacked
if guild "AC4U" can be attacked:
if guild "AC4U" can't be attacked:
Wzory
%guild% (cannot|can't) be attacked
%guild% can be attacked
%object%['s] guild (cannot|can't) be attacked
%object%['s] guild can be attacked
%offlineplayer%['s] guild (cannot|can't) be attacked
%offlineplayer%['s] guild can be attacked
%string% [guild] (cannot|can't) be attacked
%string% [guild] can be attacked
guild at %block% (cannot|can't) be attacked
guild at %block% can be attacked
guild at %location% (cannot|can't) be attacked
guild at %location% can be attacked
Przykłady
if guild "AC4U" can be attacked:
if guild "AC4U" can't be attacked:
Guild Can Build 🔗
Sprawdza, czy gildia może budować
%guild% (can't|cannot|can not) build
%guild% can build
%object%['s] guild (can't|cannot|can not) build
%object%['s] guild can build
%offlineplayer%['s] guild (can't|cannot|can not) build
%offlineplayer%['s] guild can build
%string% [guild] (can't|cannot|can not) build
%string% [guild] can build
guild at %block% (can't|cannot|can not) build
guild at %block% can build
guild at %location% (can't|cannot|can not) build
guild at %location% can build
if guild "AC4U" can build:
if guild "AC4U" can't be build:
Wzory
%guild% (can't|cannot|can not) build
%guild% can build
%object%['s] guild (can't|cannot|can not) build
%object%['s] guild can build
%offlineplayer%['s] guild (can't|cannot|can not) build
%offlineplayer%['s] guild can build
%string% [guild] (can't|cannot|can not) build
%string% [guild] can build
guild at %block% (can't|cannot|can not) build
guild at %block% can build
guild at %location% (can't|cannot|can not) build
guild at %location% can build
Przykłady
if guild "AC4U" can build:
if guild "AC4U" can't be build:
Guild Does Exist 🔗
Sprawdza, czy gildia istnieje
%guild% [does] exist[s]
%guild% does(n't|not) exist[s]
%object%['s] guild [does] exist[s]
%object%['s] guild does(n't|not) exist[s]
%offlineplayer%['s] guild [does] exist[s]
%offlineplayer%['s] guild does(n't|not)exist[s]
%string% [guild] [does] exist[s]
%string% [guild] does(n't|not) exist[s]
guild at %block% [does] exist[s]
guild at %block% does(n't|not) exist[s]
guild at %location% [does] exist[s]
guild at %location% does(n't|not) exist[s]
if guild "AC4U" exists:
if guild "AC4U" doesn't exists:
Wzory
%guild% [does] exist[s]
%guild% does(n't|not) exist[s]
%object%['s] guild [does] exist[s]
%object%['s] guild does(n't|not) exist[s]
%offlineplayer%['s] guild [does] exist[s]
%offlineplayer%['s] guild does(n't|not)exist[s]
%string% [guild] [does] exist[s]
%string% [guild] does(n't|not) exist[s]
guild at %block% [does] exist[s]
guild at %block% does(n't|not) exist[s]
guild at %location% [does] exist[s]
guild at %location% does(n't|not) exist[s]
Przykłady
if guild "AC4U" exists:
if guild "AC4U" doesn't exists:
Guild Is Banned 🔗
Sprawdza, czy gildia jest zbanowana
%guild% is banned
%guild% is(n't| not) banned
%object%['s] guild is banned
%object%['s] guild is(n't| not) banned
%offlineplayer%['s] guild is banned
%offlineplayer%['s] guild is(n't| not) banned
%string% [guild] is banned
%string% [guild] is(n't| not) banned
guild at %block% is banned
guild at %block% is(n't| not) banned
guild at %location% is banned
guild at %location% is(n't| not) banned
if guild "AC4U" is banned:
if guild "AC4U" is not banned:
Wzory
%guild% is banned
%guild% is(n't| not) banned
%object%['s] guild is banned
%object%['s] guild is(n't| not) banned
%offlineplayer%['s] guild is banned
%offlineplayer%['s] guild is(n't| not) banned
%string% [guild] is banned
%string% [guild] is(n't| not) banned
guild at %block% is banned
guild at %block% is(n't| not) banned
guild at %location% is banned
guild at %location% is(n't| not) banned
Przykłady
if guild "AC4U" is banned:
if guild "AC4U" is not banned:
Guild PvP Is Enabled 🔗
Sprawdza, czy gildia ma włączone pvp
%guild%['s] pvp is (disabled|off)
%guild%['s] pvp is (enabled|on)
%object%['s] guild['s] pvp is (disabled|off)
%object%['s] guild['s] pvp is (enabled|on)
%offlineplayer%['s] guild['s] pvp is (disabled|off)
%offlineplayer%['s] guild['s] pvp is (enabled|on)
%string% [guild]['s] pvp is (disabled|off)
%string% [guild]['s] pvp is (enabled|on)
guild at %block% pvp is (disabled|off)
guild at %block% pvp is (enabled|on)
guild at %location% pvp is (disabled|off)
guild at %location% pvp is (enabled|on)
if guild "AC4U" pvp is enabled:
if guild "AC4U" pvp is disabled:
Wzory
%guild%['s] pvp is (disabled|off)
%guild%['s] pvp is (enabled|on)
%object%['s] guild['s] pvp is (disabled|off)
%object%['s] guild['s] pvp is (enabled|on)
%offlineplayer%['s] guild['s] pvp is (disabled|off)
%offlineplayer%['s] guild['s] pvp is (enabled|on)
%string% [guild]['s] pvp is (disabled|off)
%string% [guild]['s] pvp is (enabled|on)
guild at %block% pvp is (disabled|off)
guild at %block% pvp is (enabled|on)
guild at %location% pvp is (disabled|off)
guild at %location% pvp is (enabled|on)
Przykłady
if guild "AC4U" pvp is enabled:
if guild "AC4U" pvp is disabled:
Has Guild 🔗
Sprawdza, czy gracz ma gildie
[player] %offlineplayer% (does not|doesn't) have guild
[player] %offlineplayer% has guild
if player has guild:
if player doesn′t hava guild:
Wzory
[player] %offlineplayer% (does not|doesn't) have guild
[player] %offlineplayer% has guild
Przykłady
if player has guild:
if player doesn′t hava guild:
Is Deputy 🔗
Sprawdza, czy gracz jest zastępcą gildii
[player] %offlineplayer% is deputy
[player] %offlineplayer% is(n't| not) deputy
if player is deputy:
if player is not deputy:
Wzory
[player] %offlineplayer% is deputy
[player] %offlineplayer% is(n't| not) deputy
Przykłady
if player is deputy:
if player is not deputy:
Is In Any Guild Region 🔗
Sprawdza, czy gracz jest na terenie jakiejkolwiek gildii
[player] %player% is in any guild region
[player] %player% is(n't| not) in any guild region
if player is in any guild region:
if player is not in any guild region:
Wzory
[player] %player% is in any guild region
[player] %player% is(n't| not) in any guild region
Przykłady
if player is in any guild region:
if player is not in any guild region:
Is In Guild 🔗
Sprawdza, czy gracz jest członkiem danej gildii
[player] %offlineplayer% is in guild %object%
[player] %offlineplayer% is(n't| not) in guild %object%
if player is in guild "AC4U":
if player is not in guild "AC4U":
Wzory
[player] %offlineplayer% is in guild %object%
[player] %offlineplayer% is(n't| not) in guild %object%
Przykłady
if player is in guild "AC4U":
if player is not in guild "AC4U":
Is In Guild Region 🔗
Sprawdza, czy gracz jest na terenie danej gildii
[player] %player% is in guild %object% region
[player] %player% is(n't| not) in guild %object% region
if player is in guild "AC4U" region:
if player is not in guild "AC4U" region:
Wzory
[player] %player% is in guild %object% region
[player] %player% is(n't| not) in guild %object% region
Przykłady
if player is in guild "AC4U" region:
if player is not in guild "AC4U" region:
Is Location In Guild Region 🔗
Sprawdza, czy dana lokacja jest na terenie danej gildii
[location] %location% is in %guild%['s] region
[location] %location% is in %object%['s] guild['s] region
[location] %location% is in %offlineplayer%['s] guild['s] region
[location] %location% is in %string% [guild]['s] region
[location] %location% is in guild at %block% region
[location] %location% is in guild at %location% region
[location] %location% is(n't| not) in %guild%['s] region
[location] %location% is(n't| not) in %object%['s] guild['s] region
[location] %location% is(n't| not) in %offlineplayer%['s] guild['s] region
[location] %location% is(n't| not) in %string% [guild]['s] region
[location] %location% is(n't| not) in guild at %block% region
[location] %location% is(n't| not) in guild at %location% region
if location (location at (100, 100, 100) in world "world") is in guild "AC4U" region:
if location (location at (100, 100, 100) in world "world") is not in guild "AC4U" region:
Wzory
[location] %location% is in %guild%['s] region
[location] %location% is in %object%['s] guild['s] region
[location] %location% is in %offlineplayer%['s] guild['s] region
[location] %location% is in %string% [guild]['s] region
[location] %location% is in guild at %block% region
[location] %location% is in guild at %location% region
[location] %location% is(n't| not) in %guild%['s] region
[location] %location% is(n't| not) in %object%['s] guild['s] region
[location] %location% is(n't| not) in %offlineplayer%['s] guild['s] region
[location] %location% is(n't| not) in %string% [guild]['s] region
[location] %location% is(n't| not) in guild at %block% region
[location] %location% is(n't| not) in guild at %location% region
Przykłady
if location (location at (100, 100, 100) in world "world") is in guild "AC4U" region:
if location (location at (100, 100, 100) in world "world") is not in guild "AC4U" region:
Is Owner 🔗
Sprawdza, czy gracz jest właścicielem gildii
[player] %offlineplayer% is [guild( |-)]owner
[player] %offlineplayer% is(n't| not) [guild( |-)]owner
if player is owner:
if player is not owner:
Wzory
[player] %offlineplayer% is [guild( |-)]owner
[player] %offlineplayer% is(n't| not) [guild( |-)]owner
Przykłady
if player is owner:
if player is not owner: