Guild Can Be Attacked 🔗

Sprawdza, czy gildia może zostać zaatakowana

Wzory


%guild% (cannot|can't) be attacked
%guild% can be attacked
%object%['s] guild (cannot|can't) be attacked
%object%['s] guild can be attacked
%offlineplayer%['s] guild (cannot|can't) be attacked
%offlineplayer%['s] guild can be attacked
%string% [guild] (cannot|can't) be attacked
%string% [guild] can be attacked
guild at %block% (cannot|can't) be attacked
guild at %block% can be attacked
guild at %location% (cannot|can't) be attacked
guild at %location% can be attacked

Przykłady


if guild "AC4U" can be attacked:
if guild "AC4U" can't be attacked:

Guild Can Build 🔗

Sprawdza, czy gildia może budować

Wzory


%guild% (can't|cannot|can not) build
%guild% can build
%object%['s] guild (can't|cannot|can not) build
%object%['s] guild can build
%offlineplayer%['s] guild (can't|cannot|can not) build
%offlineplayer%['s] guild can build
%string% [guild] (can't|cannot|can not) build
%string% [guild] can build
guild at %block% (can't|cannot|can not) build
guild at %block% can build
guild at %location% (can't|cannot|can not) build
guild at %location% can build

Przykłady


if guild "AC4U" can build:
if guild "AC4U" can't be build:

Guild Does Exist 🔗

Sprawdza, czy gildia istnieje

Wzory


%guild% [does] exist[s]
%guild% does(n't|not) exist[s]
%object%['s] guild [does] exist[s]
%object%['s] guild does(n't|not) exist[s]
%offlineplayer%['s] guild [does] exist[s]
%offlineplayer%['s] guild does(n't|not)exist[s]
%string% [guild] [does] exist[s]
%string% [guild] does(n't|not) exist[s]
guild at %block% [does] exist[s]
guild at %block% does(n't|not) exist[s]
guild at %location% [does] exist[s]
guild at %location% does(n't|not) exist[s]

Przykłady


if guild "AC4U" exists:
if guild "AC4U" doesn't exists:

Guild Is Banned 🔗

Sprawdza, czy gildia jest zbanowana

Wzory


%guild% is banned
%guild% is(n't| not) banned
%object%['s] guild is banned
%object%['s] guild is(n't| not) banned
%offlineplayer%['s] guild is banned
%offlineplayer%['s] guild is(n't| not) banned
%string% [guild] is banned
%string% [guild] is(n't| not) banned
guild at %block% is banned
guild at %block% is(n't| not) banned
guild at %location% is banned
guild at %location% is(n't| not) banned

Przykłady


if guild "AC4U" is banned:
if guild "AC4U" is not banned:

Guild PvP Is Enabled 🔗

Sprawdza, czy gildia ma włączone pvp

Wzory


%guild%['s] pvp is (disabled|off)
%guild%['s] pvp is (enabled|on)
%object%['s] guild['s] pvp is (disabled|off)
%object%['s] guild['s] pvp is (enabled|on)
%offlineplayer%['s] guild['s] pvp is (disabled|off)
%offlineplayer%['s] guild['s] pvp is (enabled|on)
%string% [guild]['s] pvp is (disabled|off)
%string% [guild]['s] pvp is (enabled|on)
guild at %block% pvp is (disabled|off)
guild at %block% pvp is (enabled|on)
guild at %location% pvp is (disabled|off)
guild at %location% pvp is (enabled|on)

Przykłady


if guild "AC4U" pvp is enabled:
if guild "AC4U" pvp is disabled:

Has Guild 🔗

Sprawdza, czy gracz ma gildie

Wzory


[player] %offlineplayer% (does not|doesn't) have guild
[player] %offlineplayer% has guild

Przykłady


if player has guild:
if player doesn′t hava guild:

Is Deputy 🔗

Sprawdza, czy gracz jest zastępcą gildii

Wzory


[player] %offlineplayer% is deputy
[player] %offlineplayer% is(n't| not) deputy

Przykłady


if player is deputy:
if player is not deputy:

Is In Any Guild Region 🔗

Sprawdza, czy gracz jest na terenie jakiejkolwiek gildii

Wzory


[player] %player% is in any guild region
[player] %player% is(n't| not) in any guild region

Przykłady


if player is in any guild region:
if player is not in any guild region:

Is In Guild 🔗

Sprawdza, czy gracz jest członkiem danej gildii

Wzory


[player] %offlineplayer% is in guild %object%
[player] %offlineplayer% is(n't| not) in guild %object%

Przykłady


if player is in guild "AC4U":
if player is not in guild "AC4U":

Is In Guild Region 🔗

Sprawdza, czy gracz jest na terenie danej gildii

Wzory


[player] %player% is in guild %object% region
[player] %player% is(n't| not) in guild %object% region

Przykłady


if player is in guild "AC4U" region:
if player is not in guild "AC4U" region:

Is Location In Guild Region 🔗

Sprawdza, czy dana lokacja jest na terenie danej gildii

Wzory


[location] %location% is in %guild%['s] region
[location] %location% is in %object%['s] guild['s] region
[location] %location% is in %offlineplayer%['s] guild['s] region
[location] %location% is in %string% [guild]['s] region
[location] %location% is in guild at %block% region
[location] %location% is in guild at %location% region
[location] %location% is(n't| not) in %guild%['s] region
[location] %location% is(n't| not) in %object%['s] guild['s] region
[location] %location% is(n't| not) in %offlineplayer%['s] guild['s] region
[location] %location% is(n't| not) in %string% [guild]['s] region
[location] %location% is(n't| not) in guild at %block% region
[location] %location% is(n't| not) in guild at %location% region

Przykłady


if location (location at (100, 100, 100) in world "world") is in guild "AC4U" region:
if location (location at (100, 100, 100) in world "world") is not in guild "AC4U" region:

Is Owner 🔗

Sprawdza, czy gracz jest właścicielem gildii

Wzory


[player] %offlineplayer% is [guild( |-)]owner
[player] %offlineplayer% is(n't| not) [guild( |-)]owner

Przykłady


if player is owner:
if player is not owner: